Archive for September, 2006
Plenty Magazine is reporting that Phillips Design has developed a series of garments that, through “emotional sensing,” can read and project wearers’ emotions through the LED lights installed in the garment. These cotoure creations illustrate an accelerating appreciation that feelings and emotions underlie one’s personal identity. Feelings and emotions are the foundation of personhood.
In contrast, the project’s designers say the line is meant… Continue reading
Text adventures (aka interactive fiction) provide for Player input in the form of verb-noun phrases. The earliest text adventures only allowed a single verb followed by a single noun (i.e. ‘open mailbox’). Over time, parsing strategies improved and Player input expanded to include whole paragraphs.
Text adventures were little more than an exercise in guessing an author’s vocabulary and way of thinking. Rather… Continue reading
Someone calls you on your cell phone. It’s someone you have no interest in speaking with and after glancing to see their name flash on the screen, you casually turn back to your conversation. A minute or two later, you hear the familiar ‘beep’ indicating your new voicemail.
Now, you’re stuck. If you don’t call back, you’ve failed in what has become a… Continue reading
Think you’ve got space and time mastered? If so, feel free to send me an email when you’ve solved this 4D Version of a Rubik’s Cube type puzzle.
I’m one of those fortunate enough to lack the time to devote to such an endeavour.
According to the United Nations Environment Programme (UNEP), the world’s oceans may be at a point of no return. According to a report recently released by UNEP, it now appears that exploitation of deep ocean waters is resulting in damage that may soon be irreversible. Increasing ocean pollution is cited as a fundamental cause for concern. For example, the Central Pacific Ocean has… Continue reading





